Beta is Over

I wish I could stay up for the finalie, but that’s going to be at 1AM.  I don’t think I can handle that.

I’ve had a ton of fun this weekend.  This game is seriously as good as I would have hoped and more.  It’s fun to play, and the sheer scale of it, from size to the number of things there are to do, it’s just amazing.

It wasn’t without its flaws.  It was a little tough to play together with Biebs as we’d end up in different instances of the same world.  Something the development team says they’re working.

I really want to keep playing, but sleep, work and the impending end of the Beta weekend keep that from happening.  But there’s supposed to be one weekend per month until release… when I can then quit my job, ignore my family, and forego bathing to play this game without end.

At the very end, Andrea showed me how to enable hi-res screenshots.  I wish I had this the entire time!  The pictures it renders from the game are absolutely jaw dropping!  The amount of detail in this game is ridiculous!

I’m posting scaled down versions here, but CLICK HERE for an example of one of the screenshots in its full 5656×3308 glory!

Dead bears. It was us or them. They started it.

This is my kind of monastery. They brew ale!

Divinity's Reach in the distance. It IS as epic as it looks.

That same city, from the inside.

More Divinity's Reach...

And more Divinity's Reach. Seriously this place is gigantic, so from here on out it's all the same city in these screenshots.

This is the picture in full res above. I recommend making it your desktop wallpaper!

The upper city. The palace and senate are located on this level of the city. Along with this incredible garden.

What's the one thing this city doesn't have? A huge aquarium? Actually.. no. It already has one.

Dwayna Highroad. Everywhere you go the city feels alive.

Highroad looking across the city.

Crafting stations.

Durmand Priory. A guild that focuses on researching and preserving history.

Just another part of the city I found pleasant.

Undertaker's cart near a cemetery. I just can't get over the detail put into this game!

Another highroad. Look at the man to the left of my character for scale. The banners you see hanging wave majestically in the breeze. The screenshots only do half justice. In motion it's even more gorgeous.

Steps to the Senate.

Inside the Senate. I'm surprised they let me bring this big ass sword in.

Probably an attendance book of some kind.

Beautiful stained glass. In most games you are left to imagine what is inside a building like this.

In Guild Wars 2 you can go in that building and see for yourself! Behind each of those stained glass windows is a statue of one of the six gods. Beautiful artwork!

More inside the same temple. Notice the water pouring down the wall on the left. Again, you've got to see it in motion!

There are six highroads in Divinity's Reach, each named after one of the gods. At the end of each road is a beautiful sculpture like the ones seen in the temple above. This is a statue of Lyssa.

And that’s just one small part of the small part of the game I was able to play.

 

Advertisements

Posted on April 29, 2012, in Artsy, Guild Wars, Hells Yeah!, Milestones, Video Games. Bookmark the permalink. 1 Comment.

Leave a Reply

Fill in your details below or click an icon to log in:

WordPress.com Logo

You are commenting using your WordPress.com account. Log Out / Change )

Twitter picture

You are commenting using your Twitter account. Log Out / Change )

Facebook photo

You are commenting using your Facebook account. Log Out / Change )

Google+ photo

You are commenting using your Google+ account. Log Out / Change )

Connecting to %s

%d bloggers like this: